OpenGL Project Template
Description:
This is a template project, which creates an OpenGL window containing a simple rotating tetrahedron. If supported, the template will use some WGL extensions to provide a window with multisample antialiasing. In this case, a dialog box will appear allowing you to select a resolution.
The template includes:
| Fps Counter | Simple frames per second counter |
| Image | A class to load in .BMP and .TGA images |
| Log | Singleton error log class |
| Maths | Simple vector, matrix, and color classes |
| Timer | Timer |
| Window | Singleton class which creates and destroys the window |
Requirements:
A working OpenGL implementation. If you do not have one, visit www.opengl.org
Optional:
WGL_ARB_extensions_string
WGL_ARB_pixel_format
WGL_ARB_multisample
WGL_EXT_swap_control
References:
Some code is derived from that at the NeHe tutorial website. nehe.gamedev.net